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Anno domini lance recruitment
Anno domini lance recruitment








Modular options format to provide flexibility to the ways of the playing the mod, first mod in MB to have this optionsīLUE BLOOD - Feudal Europe - In the year of the Lord 1184 Optional Polished Landscapes graphical add-on Defence pact between Roman factions from the start (Motomataru) Only period specific equipment availability Completely different musical environment fitting the setting and glorious ferocity of Roman warfare Realistic ranking system for Roman legionaries and auxiliary

anno domini lance recruitment

New Authentic equipment for Romans/Britons made by Vympel + friends Unparalleled variety of realistic Roman units 10 Auxiliary Cohorts, 7 Legions, 4 Cavalry Cohorts all proven to be present in Britain 43 AD The only true representation of Roman battle order in any mod so far Realistic combat ( as far as brytenwalda/warband engine will allow ), deadly weapons no "superhero" charges All the settlements with accurate names Shield Bashing by xenoargh - (hold defense then press attack to bash) The men inside will become weaker everyday and the number of troops ready for battle will diminish greatly.

anno domini lance recruitment

If they succeed, starvation will eventually force the enemy into surrender, provided the siege isn't lifted. Sabotage - Once you besiege an enemy settlement, it is possible to pay spies to enter it and sabotage their food supplies. Sea Battles and Travel - Adapted from Ruthven's scripts. They are accessible via menus and ingame battle orders. (You must have 2 points in tactics to access some features. Caba`drin's Pre-battle Orders & Deployment.










Anno domini lance recruitment